Corrupted Core
This unit applies Corruption on every attack for 10s, dealing 10% DMG per tick. (10 total ticks) » Doesn't stack.
Secret unit with Curse element. This page collects base stats, DPS, cost, passives, ability multipliers, upgrade multipliers and recommended gear.

| HP | 600 |
|---|---|
| Damage | 420 |
| Defense | 90 |
| Range | 22 |
| Speed | 6 |
| Cooldown | 3 |
| Cost | 3,000 |
| Max upgrades | - |
This unit applies Corruption on every attack for 10s, dealing 10% DMG per tick. (10 total ticks) » Doesn't stack.
This unit deals +30% DMG to bosses and 15% increased DMG to enemies below 10% HP.
Multipliers, hit counts, AOE and cooldowns come from the exported unit modules.
These are upgrade multipliers exposed by the unit module for estimating upgraded stat trends.
| Stat | Per-upgrade multiplier | At max upgrades |
|---|---|---|
| No upgrade multipliers are exposed for this unit. | ||
| Upgrade | Ability version | New effect |
|---|---|---|
| 0 | v1[1] | - |
| 1 | v1[1] | - |
| 2 | v1[1] | - |
| 3 | v1[1] | - |
| 4 | v1[1] | - |
| 5 | v1[1] | - |
| 6 | v1[1] | - |
Generated from base stats, passive keywords, set roles and gear rarity.

Why: DOT / stacks
Why: DOT / stacks
Why: cooldown
Why: cooldown

Why: damage

Why: damage



Data note: base stats, abilities and upgrade multipliers come from the current exported modules; traits, ranks, gear and stage modifiers can be layered in the Unit Stat Calculator.