Corrupted Core
This unit applies Corruption on every attack for 10s, dealing 15% DMG per tick. (10 total ticks) » Doesn't stack.
Secret unit with Curse element. This page collects base stats, DPS, cost, passives, ability multipliers, upgrade multipliers and recommended gear.

| HP | 900 |
|---|---|
| Damage | 630 |
| Defense | 90 |
| Range | 22 |
| Speed | 6 |
| Cooldown | 3 |
| Cost | 3,000 |
| Max upgrades | - |
This unit applies Corruption on every attack for 10s, dealing 15% DMG per tick. (10 total ticks) » Doesn't stack.
This unit deals +50% DMG to bosses and 15% increased DMG to enemies below 25% HP.
This unit alternates between Fire and Ice every 30s. Fire: » Corruption deals an additional +30% DMG per tick. Ice: » Enemies affected by Corruption have their SPD reduced by -25%.
Multipliers, hit counts, AOE and cooldowns come from the exported unit modules.
These are upgrade multipliers exposed by the unit module for estimating upgraded stat trends.
| Stat | Per-upgrade multiplier | At max upgrades |
|---|---|---|
| cost | 1.25x | 3,000 |
| range | 1.03x | 22 |
| speed | 1.03x | 6 |
| damage | 1.15x | 630 |
| health | 1.15x | 900 |
| defense | 1.04x | 90 |
| cooldown | 0.98x | 3 |
| Upgrade | Ability version | New effect |
|---|---|---|
| 0 | v1[1] | - |
| 1 | v1[1] | - |
| 2 | v1[1] | - |
| 3 | v1[1] | - |
| 4 | v1[1] | - |
| 5 | v1[2] | Galaxy Destroyer! |
| 6 | v1[2] | - |
| 7 | v1[2] | - |
| 8 | v1[2] | - |
Generated from base stats, passive keywords, set roles and gear rarity.

Why: DOT / stacks
Why: DOT / stacks

Why: damage

Why: damage

Why: survival

Why: survival


Data note: base stats, abilities and upgrade multipliers come from the current exported modules; traits, ranks, gear and stage modifiers can be layered in the Unit Stat Calculator.