Character Compare

Anime Squadron character compare tool

Pick 2-3 units and compare base stats, adjusted DPS, range, cost and passive summaries to decide who fits stages, bosses or budget teams.

Unit side-by-side comparison

Best DPSPuppeteer (Transcendent)275 DPS
Best rangeBerserker (Enraged)25 Range
Best survivalPuppeteer (Transcendent)1,350 HP / 275 DEF
Lowest costPuppeteer (Transcendent)1,250 Cost
Secret

Puppeteer (Transcendent)

Curse

DMG825
CD3
DPS275
Cost1,250
Carry DPSTankSupport
Secret

Berserker (Enraged)

Unbound

DMG900
CD3.3
DPS272.73
Cost2,500
Carry DPSLong RangeTankDOT
Secret

Falcon (Dark)

Curse

DMG825
CD3.2
DPS257.81
Cost2,000
Carry DPSTankDOTSupport
StatPuppeteer (Transcendent)Berserker (Enraged)Falcon (Dark)
DPS275272.73257.81
Damage825900825
Cooldown33.33.2
HP1,3501,6501,050
Defense2756030
Range132520
Speed7109
Cost1,2502,5002,000
Passive summaryPuppeteer (Transcendent)
Inevitable: If at least 3 Curse units are equipped, enemies will always target this unit first.Unnatural Will: Every 5s, this unit gains back 3% Max HP. When below 30% HP, Regeneration increased to 5%. Gains +25% DMG At 30% Max HP: Regeneration goes back to 3%. At 50% Max HP: The DMG-Buff is removed.Puppetmaster’s Grip: Every 5th hit, this unit applies Confusion. confused enemies deal 50% DMG of this unit’s DMG to themselves on the next attackWorthy Sacrifice
Passive summaryBerserker (Enraged)
Endless Slaughter: Every attack applies Bleed, dealing 10% Bleed-DMG over 3 seconds. Bleed reduces regeneration by -75%.Supernatural Armor: This unit gains +0.5% DMG for every 1% HP lost. At 30% HP or below, also gain -20% CD.Delay the Inevitable: Before this unit can be defeated, instead heal for +30% Temporary HP. Temporary HP will drain by 1% HP per second.In this state, each stack of Refusal delays the onset of HP drain by 2s, but also consumes a stack.Vow of Vengeance: Any time an enemy defeats an ally, mark that enemy. Marked enemies give 1 stack of Refusal after either: being defeated by Berserker getting hit 3 times by Berserker
Passive summaryFalcon (Dark)
Mercenary Paymaster: While Falcon is on the field, all Yen gained from enemies killed is increased by +30%. Additionally, all kills by Falcon grant +50% Yen.Untouchable Grace: Falcon and all units within his range have a 20% chance to dodge enemy stuns or debuffs.When not near any allies, gain +30% dodge chance and the ability to not get critically hit.Eclipse: Instantly executes normal enemies below 10% HP. Whenever an ally is defeated, sacrifice them to raise the execution threshold by +1%, up to +10%.Claim to Ambition: Deals 1% DMG for every 1,000 Yen the player has, applied as Bleed over 3 seconds.

Comparison uses base stats plus manual damage, cooldown and target-defense modifiers. Traits, ranks, gear sets and stage element modifiers are not auto-applied yet.