on spawn
Inevitable
If at least 3 Curse units are equipped, enemies will always target this unit first.
Mythic unit with Curse element. This page collects base stats, DPS, cost, passives, ability multipliers, upgrade multipliers and recommended gear.

| HP | 900 |
|---|---|
| Damage | 550 |
| Defense | 275 |
| Range | 13 |
| Speed | 7 |
| Cooldown | 3 |
| Cost | 1,250 |
| Max upgrades | - |
If at least 3 Curse units are equipped, enemies will always target this unit first.
Multipliers, hit counts, AOE and cooldowns come from the exported unit modules.
These are upgrade multipliers exposed by the unit module for estimating upgraded stat trends.
| Stat | Per-upgrade multiplier | At max upgrades |
|---|---|---|
| No upgrade multipliers are exposed for this unit. | ||
| Upgrade | Ability version | New effect |
|---|---|---|
| 0 | v1[1] | - |
| 1 | v1[1] | - |
| 2 | v1[1] | - |
| 3 | v1[1] | - |
| 4 | v1[1] | - |
| 5 | v1[1] | - |
| 6 | v1[1] | - |
Generated from base stats, passive keywords, set roles and gear rarity.

Why: survival

Why: survival

Why: damage

Why: damage
Why: cooldown
Why: cooldown


Data note: base stats, abilities and upgrade multipliers come from the current exported modules; traits, ranks, gear and stage modifiers can be layered in the Unit Stat Calculator.