Passive
Brink of Death
Garu always survives a lethal Attack and gains 10% HP back.
If not defeated within 3s of surviving, all Garus currently on the map gain the following buffs:
» +15% ACC
» -15% CD
» Applies Corruption on the enemy for 5s dealing +5% DMG per tick.
These buffs can stack up to 3× per Garu.
on spawn
Reflect
Garu cannot be stunned and will instead use that energy to buff the nearest ally with +10% DEF each time.
The enemy that stunned Garu takes a hit with 65% DMG of Garu's base DMG.
on attack
Prolonging
An enemy that gets hit 3× will be Marked for 10s. Refreshes each time the enemy has been hit 3×.
» Doesn't stack.
Marked: Enemies take +5% DMG from Corruption per tick which also lasts 5s longer.
on spawn
Hero Hunter
Garu's ability deals +15% DMG per status effect on the enemy (+20% if Marked).