Titan’s Resolve
For every 1% HP missing, gains +0.2% Defense. Max » +20% Defense.
Mythic unit with Water element. This page collects base stats, DPS, cost, passives, ability multipliers, upgrade multipliers and recommended gear.

| HP | 1,050 |
|---|---|
| Damage | 225 |
| Defense | 100 |
| Range | 20 |
| Speed | 5 |
| Cooldown | 3 |
| Cost | 1,700 |
| Max upgrades | - |
For every 1% HP missing, gains +0.2% Defense. Max » +20% Defense.
If Big Beard drops below 30% HP, gains +10% on ALL stats. [multiplicative]
Shatters the battlefield with a catastrophic quake: » Deals 600% DMG Requires Upgrade 5. Cooldown: 300s [Global]
Multipliers, hit counts, AOE and cooldowns come from the exported unit modules.
These are upgrade multipliers exposed by the unit module for estimating upgraded stat trends.
| Stat | Per-upgrade multiplier | At max upgrades |
|---|---|---|
| cost | 1.45x | 1,700 |
| range | 1.05x | 20 |
| speed | 1.03x | 5 |
| damage | 1.1x | 225 |
| health | 1.08x | 1,050 |
| defense | 1.05x | 100 |
| cooldown | 0.98x | 3 |
| Upgrade | Ability version | New effect |
|---|---|---|
| 0 | v1[1] | - |
| 1 | v1[1] | - |
| 2 | v1[1] | - |
| 3 | v1[1] | - |
| 4 | v1[1] | - |
| 5 | v1[1] | - |
| 6 | v1[1] | - |
Generated from base stats, passive keywords, set roles and gear rarity.

Why: survival

Why: survival
Why: cooldown
Why: cooldown

Why: damage

Why: damage




Data note: base stats, abilities and upgrade multipliers come from the current exported modules; traits, ranks, gear and stage modifiers can be layered in the Unit Stat Calculator.