Generating Electricity
Level 4
Pal #163 · Snock
Tossing an Snock into the bath for a shock spa is considered a traditional health practice. That is to say, the results may be rather shocking.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Generating Electricity at level 4.
Level 4
See this Pal’s outdoor habitats, time restrictions and named dungeon sources.
3 encounter areas across 2 map regions.
Observed levels: 64–65.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Snock + Snock produces Snock.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Applies to: the player; active: while in the party
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Electric
Quickly discharges electricity, shocking those around it.
Power 80 · Cooldown 4s
Lv. 7 · Electric
Generates a lightning bolt that moves forward in a line.
Power 160 · Cooldown 8s
Lv. 15 · Electric
A high-speed lightning ball that flies in a straight line. Simultaneously fires slow lightning balls that track the enemy.
Power 250 · Cooldown 12s
Lv. 22 · Electric
Acts as a lightning rod, calling down thunderbolts that electrocute the surrounding area.
Power 300 · Cooldown 16s
Lv. 30 · Electric
Charges electric energy before blasting enemies with a powerful shock.
Power 450 · Cooldown 20s
Lv. 40 · Electric
Generates lightning strikes that travel in a straight line in all directions.
Power 500 · Cooldown 24s
Lv. 50 · Electric
Snock's exclusive skill. Withdraws into its shell to reduce damage taken while building electric charge. Once fully charged, it discharges, damaging nearby enemies. After discharging, the Attack of this Pal's Electric skills is increased for a limited time.
Power 500 · Cooldown 24s
Lv. 70 · Electric
Charge the power of lightning to the limit and fires multiple simultaneous electric shocks at the enemy.
Power 600 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Dex suffix forms are separate variants, not level-up evolutions.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.