Transporting
Level 2
Pal #38 · Hangyu
Its gigantic arms can rip apart even iron. As a particularly cruel form of execution, serious criminals would be strung up in a public square, and a Hangyu would tear the skin right from their bones.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Transporting at level 2.
Level 2
Level 1
Level 1
See this Pal’s outdoor habitats, time restrictions and named dungeon sources.
5 encounter areas across 1 map region.
Observed levels: 9–22.
Observed levels: 14–19.
Observed levels: 33–40.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Hangyu + Hangyu produces Hangyu.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Gloves for modifying the performance of the equipped glider, if Hangyu is in your team.
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Ground
Hurls sticky mud at an enemy.
Power 40 · Cooldown 2s
Lv. 7 · Neutral
Quickly fires a burst of highly pressurized air.
Power 40 · Cooldown 2s
Lv. 15 · Grass
Fires a high speed blade of wind that flies straight at an enemy.
Power 40 · Cooldown 2s
Lv. 22 · Neutral
Charges energy into a focused blast.
Power 80 · Cooldown 4s
Lv. 30 · Neutral
Charges a massive amount of energy before firing a large destructive ball.
Power 120 · Cooldown 8s
Lv. 40 · Ground
Generates two sand tornadoes on either side before launching them at an enemy.
Power 200 · Cooldown 12s
Lv. 50 · Ground
Generates a sharp rock spear under an enemy.
Power 400 · Cooldown 20s
Lv. 70 · Ground
Shakes the ground and lifts a massive boulder into the air.
Power 600 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Dex suffix forms are separate variants, not level-up evolutions.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.