Electric Organ Β· Materials Β· Pal Materials

Electric Organ

Material obtainable from Electric Pals. It stores electricity, but requires caution when used.

Electric Organ
Pal MaterialsRarity 0Stack 10K
300Price

Item stats

Weight
0.5
Rank
1

What can you craft with Electric Organ?

32 recipes use this item as a material.

Exact sources for Electric Organ

Sources are grouped by acquisition method and show the exact character, shop, pool or activity, amount per attempt and available drop chances.

Character drops 38

Azurmane

Amount 2–3

Drop chance: 100%

Expected per attempt: 2.5

Azurmane

Amount 2–3

Drop chance: 100%

Expected per attempt: 2.5

Beakon

Amount 1–2

Drop chance: 100%

Expected per attempt: 1.5

Beakon

Amount 1–2

Drop chance: 100%

Expected per attempt: 1.5

Dazzi

Amount 1

Drop chance: 100%

Expected per attempt: 1

Dazzi Noct

Amount 1

Drop chance: 100%

Expected per attempt: 1

Dynamoff

Amount 2

Drop chance: 100%

Expected per attempt: 2

Fenglope Lux

Amount 1–2

Drop chance: 100%

Expected per attempt: 1.5

Fenglope Lux

Amount 1–2

Drop chance: 100%

Expected per attempt: 1.5

Grizzbolt

Amount 2–4

Drop chance: 100%

Expected per attempt: 3

Grizzbolt

Amount 2–4

Drop chance: 100%

Expected per attempt: 3

Grizzbolt

Amount 2–4

Drop chance: 100%

Expected per attempt: 3

Showing 12 of 38; named sources are prioritized.

Shops 6

Caravan Shop 2

Caravan Shop 23

Caravan Shop 24

Caravan Shop 25

Dungeon Shop 01

Village Shop

Chests, supply drops and pools 26

Desert treasure β€” pool 1

Amount 10–20

Forest treasure β€” pool 1

Amount 10–20

Other reward pool β€” pool 1

Amount 1

Other reward pool β€” pool 1

Amount 3–10

Other reward pool β€” pool 1

Amount 1–2

Other reward pool β€” pool 1

Amount 1–3

Other reward pool β€” pool 1

Amount 1–4

Other reward pool β€” pool 1

Amount 1–5

Other reward pool β€” pool 1

Amount 1–6

Other reward pool β€” pool 1

Amount 1–7

Other reward pool β€” pool 1

Amount 1–8

Other reward pool β€” pool 1

Amount 2–9

Showing 12 of 26; named sources are prioritized.