Generating Electricity
Level 3
Pal #92 · Dazzi
Often kind to lonely Pals. However, the moment a Pal mistakes this for actual friendship, it seizes the opportunity to blast them with a thunderbolt.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Generating Electricity at level 3.
Level 3
Level 2
Level 2
See this Pal’s outdoor habitats, time restrictions and named dungeon sources.
3 encounter areas across 1 map region.
Observed levels: 30–35.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Dazzi + Dazzi produces Dazzi.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Collar for Dazzi. If Dazzi is in your team, it will stay by your side and attack enemies in tandem.
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Neutral
Quickly fires a burst of highly pressurized air.
Power 40 · Cooldown 2s
Lv. 7 · Electric
Quickly discharges electricity, shocking those around it.
Power 80 · Cooldown 4s
Lv. 15 · Water
Creates acidic clouds that pour down acid rain on enemies.
Power 120 · Cooldown 8s
Lv. 22 · Electric
Generates a lightning bolt that moves forward in a line.
Power 160 · Cooldown 8s
Lv. 30 · Electric
Generates lightning that strikes an enemy three times from above.
Power 200 · Cooldown 12s
Lv. 40 · Electric
Acts as a lightning rod, calling down thunderbolts that electrocute the surrounding area.
Power 300 · Cooldown 16s
Lv. 50 · Electric
Charges electric energy before blasting enemies with a powerful shock.
Power 450 · Cooldown 20s
Lv. 70 · Electric
Generates a huge tornado of lightning that moves slowly towards the enemy.
Power 600 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Dex suffix forms are separate variants, not level-up evolutions.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.