Kindling
Level 3
Pal #111 · Kitsun
Despite its appearance, Kitsun is extremely sensitive and will flee into a cave when spooked. Long ago, it was considered an ill omen if one ran away from you.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Kindling at level 3.
Level 3
See this Pal’s outdoor encounter areas and any time restrictions.
2 encounter areas across 1 map region.
Observed levels: 34–38.
Some outdoor encounters appear only at night.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Kitsun + Kitsun produces Kitsun.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Applies to: the player and this Pal; active: while in the party
Applies to: this Pal; active: while riding
Applies to: the player and this Pal; active: while in the party
Saddle for safely riding Kitsun.
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Fire
Bites rapidly in succession to attack enemies.
Power 40 · Cooldown 2s
Lv. 2 · Fire
Quickly lunges at the enemy and bites to deal damage.
Power 50 · Cooldown 2s
Lv. 3 · Fire
Hurls a ball of fire straight at an enemy.
Power 40 · Cooldown 2s
Lv. 7 · Fire
Shoots fireballs towards an enemy. The fireballs explode after a short distance, generating smaller fireballs that spread forward.
Power 80 · Cooldown 4s
Lv. 15 · Dark
Fires three balls of malice that relentlessly pursue an enemy.
Power 200 · Cooldown 12s
Lv. 22 · Fire
Kitsun's exclusive skill. Charges forward with great speed while enveloped in intense blue flames.
Power 200 · Cooldown 12s
Lv. 30 · Fire
Generates two flaming tornadoes on either side before launching them at an enemy.
Power 200 · Cooldown 12s
Lv. 40 · Fire
Infuses the surrounding ground with energy, causing it to explode after a set amount of time.
Power 500 · Cooldown 24s
Lv. 50 · Fire
Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact.
Power 600 · Cooldown 30s
Lv. 70 · Neutral
Creates a wide explosion of light at the enemy's location and around it.
Power 700 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Dex suffix forms are separate variants, not level-up evolutions.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.