Handiwork
Level 6
Pal #140 · Sekhmet
Once a fierce creature feared as a symbol of death. When Anubis claimed that mantle, wealthy elites looking for a replacement beguiled the species with wine. Before long, Sekhmet became a symbol of high nobility.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Handiwork at level 6.
Level 6
Level 3
Level 2
See this Pal’s outdoor encounter areas and any time restrictions.
3 encounter areas across 2 map regions.
Observed levels: 37–80.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Sekhmet + Sekhmet produces Sekhmet.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Applies to: Pals at the base; active: while assigned at a base
Applies to: this Pal; active: while working
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Ground
Hurls sticky mud at an enemy.
Power 40 · Cooldown 2s
Lv. 7 · Neutral
Charges energy into a focused blast.
Power 80 · Cooldown 4s
Lv. 15 · Ground
Fires a barrage of stones forward.
Power 80 · Cooldown 4s
Lv. 22 · Neutral
Sends out sharp blades of air in a fan shape.
Power 160 · Cooldown 8s
Lv. 30 · Ground
Sekhmets exclusive skill. Scratches the enemy while performing a backward somersault to create distance.
Power 300 · Cooldown 16s
Lv. 40 · Ground
Sekhmets exclusive skill. Spins forward to quickly close the distance and scratch the enemy.
Power 400 · Cooldown 20s
Lv. 50 · Ground
Creates multiple sand tornadoes. The tornadoes continuously spin in circles.
Power 500 · Cooldown 24s
Lv. 70 · Ground
Shakes the ground and lifts a massive boulder into the air.
Power 600 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.