Kindling
Level 7
Pal #121B · Jormuntide Ignis
Legend says the Jormuntide Ignis was once a warrior who, after being wrongly convicted and cast into a volcano, returned as this Pal to annihilate the kingdom.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Kindling at level 7.
Level 7
See this Pal’s outdoor encounter areas and any time restrictions.
2 encounter areas across 2 map regions.
Observed levels: 66–80.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Jormuntide Ignis + Jormuntide Ignis produces Jormuntide Ignis.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Applies to: the player and this Pal; active: while in the party
Applies to: the player; active: while in the party
Applies to: this Pal; active: while riding
Saddle for safely riding Jormuntide Ignis.
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Fire
Hurls a ball of fire straight at an enemy.
Power 40 · Cooldown 2s
Lv. 7 · Dragon
Hurls an energy ball imbued with draconic energy at an enemy.
Power 40 · Cooldown 2s
Lv. 15 · Fire
Generates two flaming tornadoes on either side before launching them at an enemy.
Power 200 · Cooldown 12s
Lv. 22 · Fire
Shoots flames at an enemy, dealing continuous damage.
Power 160 · Cooldown 8s
Lv. 30 · Electric
Generates lightning that strikes an enemy three times from above.
Power 200 · Cooldown 12s
Lv. 35 · Fire
Jormuntide Ignis's exclusive skill. Letting out a roar, it charges toward the enemy, twisting its fire-covered body as it advances.
Power 400 · Cooldown 20s
Lv. 40 · Fire
Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact.
Power 600 · Cooldown 30s
Lv. 50 · Dragon
Summons numerous small meteorites and launches them at an enemy.
Power 600 · Cooldown 30s
Lv. 70 · Electric
Generates a huge tornado of lightning that moves slowly towards the enemy.
Power 600 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Dex suffix forms are separate variants, not level-up evolutions.
Jormuntide Ignis is a Dex suffix variant of Jormuntide, not a level-up evolution.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.