Divine enemies
GT City enemy pools currently map to Shanron-type Divine enemies.
Goki (SSJ4 Full Power) is the boss for this stage. This page combines base HP, observed HP, rewards, inferred enemies and team planning links.

Until full Worlds_Description rows are imported, these cards show stage tags inferred from world, boss, mode and enemy pools.
GT City enemy pools currently map to Shanron-type Divine enemies.
Use balanced ground DPS and range until exact wave specials are available.
Squadron entries should be treated as specialized content until full runtime wave data is available.
Detailed reward rows with difficulty, pity, cap and first-clear data are shown first.
| Reward | Amount | Chance | Rarity |
|---|---|---|---|
| No reward rows matched this stage. | |||
Source: inferred_from_enemy_asset_names



Team tools currently use 787.5 as the boss HP reference for this stage. Exact wave data can upgrade this into a deeper clear simulation later.