Planting
Level 2
Pal #164 · Souffline
Its fluff can be used to hide away unpleasant memories. Once carried off by the wind, you can bid farewell to the darkness they carried.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Planting at level 2.
Level 2
Level 2
See this Pal’s outdoor habitats, time restrictions and named dungeon sources.
1 encounter area across 2 map regions.
Observed levels: 64–65.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Souffline + Souffline produces Souffline.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Applies to: the player; active: while in the party
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Grass
Fires a high speed blade of wind that flies straight at an enemy.
Power 40 · Cooldown 2s
Lv. 7 · Grass
Fires a volley of hard seeds at enemies in front of it.
Power 80 · Cooldown 4s
Lv. 15 · Grass
Launches a deadly seed. If it hits an enemy, the seed explodes.
Power 120 · Cooldown 8s
Lv. 22 · Grass
Generates two tornadoes on either side before launching them at an enemy.
Power 200 · Cooldown 12s
Lv. 30 · Grass
Launches a blade of wind that rebounds off enemies or trees, striking repeatedly. Can ricochet up to four times.
Power 400 · Cooldown 20s
Lv. 40 · Grass
Charges solar energy before blasting enemies with a powerful beam.
Power 450 · Cooldown 20s
Lv. 50 · Grass
Conjures blades of wind in front of the enemy, converging to deliver a cutting cross attack.
Power 500 · Cooldown 24s
Lv. 70 · Grass
Summons a massive wind vortex around itself and unleashes a powerful attack.
Power 600 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.