Planting
Level 5
Pal #108 · Broncherry
Its scent drastically changes before and after pairing. It exudes a pleasing aroma after finding a partner, which is called the Fragrance of First Love.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Planting at level 5.
Level 5
See this Pal’s outdoor encounter areas and any time restrictions.
9 encounter areas across 2 map regions.
Observed levels: 23–80.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Broncherry + Broncherry produces Broncherry.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Applies to: the player; active: while in the party
Saddle for safely riding Broncherry.
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Grass
Fires a high speed blade of wind that flies straight at an enemy.
Power 40 · Cooldown 2s
Lv. 7 · Ground
Hurls sticky mud at an enemy.
Power 40 · Cooldown 2s
Lv. 15 · Grass
Broncherry's exclusive skill. Turns sideways before tackling enemies in front of it, sending them flying into the air.
Power 120 · Cooldown 8s
Lv. 22 · Grass
Launches a deadly seed. If it hits an enemy, the seed explodes.
Power 120 · Cooldown 8s
Lv. 30 · Grass
Generates two tornadoes on either side before launching them at an enemy.
Power 200 · Cooldown 12s
Lv. 40 · Grass
Generates spiny thorns that chase an enemy along the ground, piercing them from below.
Power 250 · Cooldown 12s
Lv. 50 · Grass
Charges solar energy before blasting enemies with a powerful beam.
Power 450 · Cooldown 20s
Lv. 70 · Grass
Summons a massive wind vortex around itself and unleashes a powerful attack.
Power 600 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Dex suffix forms are separate variants, not level-up evolutions.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.