Lumbering
Level 4
Pal #102 · Mossanda
A Pal so powerful it's hard to believe. In one experiment, this Pal tore through 3,000 sheets of paper at once! It's only by some miracle that this Pal isn't a meat-eater.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Lumbering at level 4.
Level 4
Level 4
Level 3
Level 2
See this Pal’s outdoor habitats, time restrictions and named dungeon sources.
2 encounter areas across 2 map regions.
Observed levels: 32–80.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Mossanda + Mossanda produces Mossanda.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Makes Mossanda fire a grenade launcher when ridden.
Cooldown: 210s
Duration: 12s
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Neutral
Charges energy into a focused blast.
Power 80 · Cooldown 4s
Lv. 7 · Grass
Fires a volley of hard seeds at enemies in front of it.
Power 80 · Cooldown 4s
Lv. 15 · Ground
Digs up a boulder and hurls it at an enemy.
Power 120 · Cooldown 8s
Lv. 22 · Grass
Mossanda's exclusive skill. Winds up its right arm before striking an enemy with a devastating punch.
Power 120 · Cooldown 8s
Lv. 30 · Grass
Launches a deadly seed. If it hits an enemy, the seed explodes.
Power 120 · Cooldown 8s
Lv. 40 · Grass
Generates spiny thorns that chase an enemy along the ground, piercing them from below.
Power 250 · Cooldown 12s
Lv. 50 · Grass
Charges solar energy before blasting enemies with a powerful beam.
Power 450 · Cooldown 20s
Lv. 70 · Grass
Summons a massive wind vortex around itself and unleashes a powerful attack.
Power 600 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Dex suffix forms are separate variants, not level-up evolutions.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.