Gathering
Level 1
Pal #13 · Pupperai
Pupperai territorial disputes begin with a staredown and end in a single, quick strike. Training them to stay is risky business, as the go command triggers that same attack instinct.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Gathering at level 1.
Level 1
Level 1
Level 1
See this Pal’s outdoor encounter areas and any time restrictions.
1 encounter area across 1 map region.
Observed levels: 2–4.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Pupperai + Pupperai produces Pupperai.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Applies to: the player; active: while in the party
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Ground
Bites rapidly in succession to attack enemies.
Power 40 · Cooldown 2s
Lv. 2 · Ground
Quickly lunges at the enemy and bites to deal damage.
Power 50 · Cooldown 2s
Lv. 7 · Ground
Fires a barrage of stones forward.
Power 80 · Cooldown 4s
Lv. 15 · Ground
Pupperai's exclusive skill. Charges at full speed, delivering two consecutive slashes with the wooden stick held in its mouth.
Power 90 · Cooldown 4s
Lv. 22 · Ground
Digs up a boulder and hurls it at an enemy.
Power 120 · Cooldown 8s
Lv. 30 · Ground
Generates two sand tornadoes on either side before launching them at an enemy.
Power 200 · Cooldown 12s
Lv. 40 · Ground
Generates a sharp rock spear under an enemy.
Power 400 · Cooldown 20s
Lv. 50 · Ground
Creates multiple sand tornadoes. The tornadoes continuously spin in circles.
Power 500 · Cooldown 24s
Lv. 70 · Ground
Shakes the ground and lifts a massive boulder into the air.
Power 600 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.