Challenge stages should be planned around modifiers first. If a stage has Flying, Resurrection, Regenerate, Summoner or other special tags, raw DPS alone is not enough.

Open the stage detail page and check the modifier cards before building. Bring counters for the stage problem, then use the Unit Stat Calculator to test trait, rank, gear and element bonuses.

Because exact Challenge wave data is still being completed, keep in-game validation notes. Once wave logs are complete, Challenge pages can become true counter-pick pages instead of checklist pages.

Useful next pages: /games/anime-squadron/stages, /games/anime-squadron/tools/unit-calculator, /games/anime-squadron/tools/gear-optimizer.

Related pages