Gathering
Level 5
Pal #130 · Starryon
It takes great pride in its flowing, gorgeous mane. If it finds a split end, it becomes so mortified it can't focus on running properly. Because static electricity makes its hair frizzy, it avoids Azurmane at all costs.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Gathering at level 5.
Level 5
See this Pal’s outdoor habitats, time restrictions and named dungeon sources.
9 encounter areas across 2 map regions.
Observed levels: 50–80.
Some outdoor encounters appear only at night.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Starryon + Starryon produces Starryon.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Applies to: this Pal; active: while riding
Applies to: this Pal; active: while in the party
Saddle for safely riding Starryon.
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Ground
Hurls sticky mud at an enemy.
Power 40 · Cooldown 2s
Lv. 7 · Dark
Unleashes a sphere of darkness that slowly tracks down an enemy.
Power 50 · Cooldown 2s
Lv. 15 · Dark
Fires three balls of malice that relentlessly pursue an enemy.
Power 200 · Cooldown 12s
Lv. 22 · Dark
Creates a giant ball of darkness and hurls it at an enemy.
Power 300 · Cooldown 16s
Lv. 30 · Fire
Infuses the surrounding ground with energy, causing it to explode after a set amount of time.
Power 500 · Cooldown 24s
Lv. 40 · Dark
Generates several dark vortexes around the enemy.
Power 400 · Cooldown 20s
Lv. 45 · Dark
Starryon's exclusive skill. Cloaks the body in flickering flames and charges toward the enemy.
Power 450 · Cooldown 20s
Lv. 50 · Dark
Starryon's exclusive skill. Confuses enemies with flickering steps and launches slashing attack with its sharp horn.
Power 550 · Cooldown 24s
Lv. 70 · Dark
Fires a menacing ball of dark energy that pursues enemies.
Power 600 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Dex suffix forms are separate variants, not level-up evolutions.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.