Farming
Level 1
Pal #42 · Sparkit
During the dry season, this Pal is always on the verge of blowing a fuse. Sparks can fly with even the slightest provocation, even amongst allies.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Farming at level 1.
Level 1
Level 1
Level 1
Level 1
See this Pal’s outdoor encounter areas and any time restrictions.
1 encounter area across 1 map region.
Observed levels: 10–12.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Sparkit + Sparkit produces Sparkit.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Applies to: this Pal; active: while in the party
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Electric
Releases lightning orbs in a fan shape, spreading as they travel.
Power 50 · Cooldown 2s
Lv. 7 · Ground
Hurls sticky mud at an enemy.
Power 40 · Cooldown 2s
Lv. 15 · Electric
Quickly discharges electricity, shocking those around it.
Power 80 · Cooldown 4s
Lv. 22 · Electric
Fires an electric ball that slowly pursues an enemy.
Power 100 · Cooldown 8s
Lv. 30 · Electric
Generates lightning that strikes an enemy three times from above.
Power 200 · Cooldown 12s
Lv. 40 · Electric
Generates a lightning bolt that moves forward in a line.
Power 160 · Cooldown 8s
Lv. 50 · Electric
Charges electric energy before blasting enemies with a powerful shock.
Power 450 · Cooldown 20s
Lv. 70 · Electric
Charge the power of lightning to the limit and fires multiple simultaneous electric shocks at the enemy.
Power 600 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.