Watering
Level 2
Pal #45 · Jelliette
A Pal that closely resembles Jellroy. It’s very social, so when plans overlap, it asks its good friend Jellroy to go in its place. As thanks, one date.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Watering at level 2.
Level 2
Level 1
Level 1
See this Pal’s outdoor habitats, time restrictions and named dungeon sources.
4 encounter areas across 1 map region.
Observed levels: 10–58.
Observed levels: 6–13.
Observed levels: 6–13.
Observed levels: 12–15.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Jelliette + Jelliette produces Jelliette.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Applies to: the player; active: while in the party
Applies to: the player; active: while in the party
Applies to: this Pal; active: while working
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Water
Hurls a high speed ball of water at an enemy.
Power 40 · Cooldown 2s
Lv. 7 · Water
Hurls a ball of water straight at an enemy.
Power 50 · Cooldown 2s
Lv. 15 · Water
Fires numerous bubbles that slowly pursue an enemy.
Power 80 · Cooldown 4s
Lv. 22 · Water
Creates a giant ball of water and hurls it at an enemy.
Power 200 · Cooldown 12s
Lv. 30 · Water
Continously creates walls made from water columns at the enemy's location.
Power 300 · Cooldown 16s
Lv. 40 · Water
Mows down the frontal area with a blast of compressed water. The area struck by the blast erupts with water after a short delay.
Power 350 · Cooldown 16s
Lv. 50 · Water
Generates waves that surge around the enemy from all sides. They converge and explode at the center, erupting into a column of water.
Power 500 · Cooldown 24s
Lv. 70 · Water
Erupts massive pillars of water beneath and around the enemy.
Power 600 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.