Gathering
Level 3
Pal #70 · Grintale
Grintale's eyes light up the moment anyone enters its territory. This is no figure of speech—its eyes literally light up.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Gathering at level 3.
Level 3
See this Pal’s outdoor habitats, time restrictions and named dungeon sources.
11 encounter areas across 1 map region.
Observed levels: 17–48.
Some outdoor encounters appear only at night.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Grintale + Grintale produces Grintale.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Applies to: the player; active: while in the party
Saddle for safely riding Grintale.
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Ground
Hurls sticky mud at an enemy.
Power 40 · Cooldown 2s
Lv. 7 · Neutral
Charges energy into a focused blast.
Power 80 · Cooldown 4s
Lv. 15 · Neutral
Grintale's exclusive skill. Grins menacingly before leaping into the air and smashing foes with its body.
Power 120 · Cooldown 8s
Lv. 22 · Ground
Fires a barrage of stones forward.
Power 80 · Cooldown 4s
Lv. 30 · Ground
Digs up a boulder and hurls it at an enemy.
Power 120 · Cooldown 8s
Lv. 40 · Neutral
Charges a massive amount of energy before firing a large destructive ball.
Power 120 · Cooldown 8s
Lv. 50 · Neutral
Charges destructive energy before firing a high-powered beam forward across a wide area.
Power 450 · Cooldown 20s
Lv. 70 · Neutral
Creates a wide explosion of light at the enemy's location and around it.
Power 700 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.