Gathering
Level 4
Pal #68 · Elizabee
A chosen queen to rule over Beegardes. There is a never ending stream of servants willing to work themselves to death for the pleasure of serving their queen.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Gathering at level 4.
Level 4
Level 4
Level 4
Level 4
Level 3
See this Pal’s outdoor encounter areas and any time restrictions.
3 encounter areas across 1 map region.
Observed levels: 34–39.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Elizabee + Elizabee produces Elizabee.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Applies to: this Pal; active: while in the party
Applies to: this Pal; active: while in the party
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Neutral
Quickly fires a burst of highly pressurized air.
Power 40 · Cooldown 2s
Lv. 7 · Grass
Fires a high speed blade of wind that flies straight at an enemy.
Power 40 · Cooldown 2s
Lv. 15 · Dark
Hurls poison sludge at an enemy.
Power 30 · Cooldown 2s
Lv. 22 · Grass
Elizabee's exclusive skill. Channels power into its staff, and unleashes it in a whirl.
Power 160 · Cooldown 8s
Lv. 30 · Grass
Generates two tornadoes on either side before launching them at an enemy.
Power 200 · Cooldown 12s
Lv. 40 · Grass
Generates spiny thorns that chase an enemy along the ground, piercing them from below.
Power 250 · Cooldown 12s
Lv. 50 · Grass
Charges solar energy before blasting enemies with a powerful beam.
Power 450 · Cooldown 20s
Lv. 70 · Grass
Summons a massive wind vortex around itself and unleashes a powerful attack.
Power 600 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.