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Grow a Garden 2 Mutations

A dedicated GAG2 mutation guide for sell multipliers, event sources and calculator rules.

how to avoid overpricing fruit

Mutation Decision Guide

Visible fruit state first
Pick a multiplier only after the fruit visibly has that mutation. Weather alone is not enough.
High multiplier audit
Check the source column before applying rare outcomes like Rainbow, Gold or event-linked mutations.
Calculator input
The table below is the source list; the calculator is where weight, Fruit Stock and decay are combined with the multiplier.
sell multiplier source notes

Complete Mutation Data

MutationMultiplierSourceCalculator note
Nonex1Base fruitBase fruit, no mutation multiplier.
Bloodlitx60Weather / eventBloodlit applies x60 sell value when the fruit actually has this mutation.
Starstruckx50Weather / eventStarstruck applies x50 sell value when the fruit actually has this mutation.
Rainbowx30Natural / eventRainbow applies x30 sell value when the fruit actually has this mutation.
Electricx25Weather / eventElectric applies x25 sell value when the fruit actually has this mutation.
Frozenx14Weather / eventFrozen applies x14 sell value when the fruit actually has this mutation.
Goldx10Natural / eventGold applies x10 sell value when the fruit actually has this mutation.
Chainedx8EventChained applies x8 sell value when the fruit actually has this mutation.
Solarflarex5EventSolarflare applies x5 sell value when the fruit actually has this mutation.
Pizzax5EventPizza applies x5 sell value when the fruit actually has this mutation.
Aurorax1.5Weather / eventAurora applies x1.5 sell value when the fruit actually has this mutation.
event and natural outcomes

Mutation Player Notes

Weather-linked mutations
Electric, Frozen, Starstruck, Aurora, Ignited and Bloodlit are tied to events or event conditions. Confirm the fruit state before pricing.
Gold and Rainbow
Gold and Rainbow are high-value outcomes. They can dominate sell value, so use actual fruit state rather than assuming them from seed rarity.
No mutation
Use None/Normal when the fruit has no visible mutation. This keeps the calculator from overstating profit.
weather windows and multiplier rules

Mutation Player Guides