Watering
Level 7
Pal #201 · Neptilius
After the sealing of the calamity, a champion from Feybreak emerged. It stares out to sea, awaiting one it deems worthy. For such encounters are no coincidence—they are fate.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Watering at level 7.
Level 7
See this Pal’s outdoor encounter areas and any time restrictions.
1 encounter area across 1 map region.
Observed levels: 60.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Neptilius + Neptilius produces Neptilius.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Applies to: this Pal; active: while riding
Saddle for safely riding Neptilius.
Cooldown: 3.6 → 3 → 2.4 → 1.8 → 1s · Partner Skill rank 1 → 5
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Water
Hurls a ball of water straight at an enemy.
Power 50 · Cooldown 2s
Lv. 7 · Water
Fires numerous bubbles that slowly pursue an enemy.
Power 80 · Cooldown 4s
Lv. 15 · Water
Generates a column of water that travels in a straight line.
Power 160 · Cooldown 8s
Lv. 22 · Water
Fires a high-pressure stream of water forward. After a short delay, the stream branches off to the left and right.
Power 250 · Cooldown 12s
Lv. 30 · Water
Continously creates walls made from water columns at the enemy's location.
Power 300 · Cooldown 16s
Lv. 40 · Water
Generates waves that surge around the enemy from all sides. They converge and explode at the center, erupting into a column of water.
Power 500 · Cooldown 24s
Lv. 50 · Water
Erupts massive pillars of water beneath and around the enemy.
Power 600 · Cooldown 30s
Lv. 60 · Water
Neptilius's exclusive skill. Rising slightly, it gathers water at its mouth, then sweeps a high-pressure stream vertically and horizontally three times. Fissures form at the swept locations, erupting with water.
Power 700 · Cooldown 30s
Lv. 70 · Electric
Generates a huge tornado of lightning that moves slowly towards the enemy.
Power 600 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.