Lumbering
Level 6
Pal #199 · Necromus
Once one with Paladius. Its darkened form is the embodiment of negative emotions. However, a glimmer of compassion can still be seen deep within its eyes.

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.
Higher levels make this Pal faster at the corresponding base task.
Best suited to Lumbering at level 6.
Level 6
Level 6
See this Pal’s outdoor encounter areas and any time restrictions.
1 encounter area across 1 map region.
Observed levels: 60.
Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.
Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.
Necromus + Necromus produces Necromus.
This is the Pal-specific Partner Skill shown in Palworld 1.0.
Applies to: this Pal; active: while riding
Saddle for safely riding Necromus.
See the learn level, element, displayed power and cooldown for each active skill this Pal learns.
Lv. 1 · Dark
Quickly discharges dark energy, damaging those around it.
Power 80 · Cooldown 4s
Lv. 7 · Fire
Shoots fireballs towards an enemy. The fireballs explode after a short distance, generating smaller fireballs that spread forward.
Power 80 · Cooldown 4s
Lv. 15 · Dark
Fires three balls of malice that relentlessly pursue an enemy.
Power 200 · Cooldown 12s
Lv. 22 · Dark
Creates a giant ball of darkness and hurls it at an enemy.
Power 300 · Cooldown 16s
Lv. 30 · Ground
Generates a sharp rock spear under an enemy.
Power 400 · Cooldown 20s
Lv. 40 · Dark
Necromus' exclusive skill. Clads its twin spears with vicious whirlwinds and charges forward, thrusting them one after the other.
Power 700 · Cooldown 30s
Lv. 50 · Dark
Charges dark energy before blasting enemies with a powerful beam.
Power 450 · Cooldown 20s
Lv. 55 · Dark
Generates several dark vortexes around the enemy.
Power 400 · Cooldown 20s
Lv. 60 · Ground
Shakes the ground and lifts a massive boulder into the air.
Power 600 · Cooldown 30s
Lv. 70 · Dark
Fires a menacing ball of dark energy that pursues enemies.
Power 600 · Cooldown 30s
Normal, boss and Predator Pal drop tables are shown separately.
Related by form family, element or strongest work suitability.
Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.