Pal #29 · Foxparks

Foxparks

It is unskilled at controlling fire from the moment it is born and tends to choke on the flames it breathes unintentionally. Foxparks sneezes are one of the leading causes of forest fires.

Foxparks icon from Palworld 1.0
Foxparks Pal icon
FireElement

What are Foxparks’s base strengths?

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.

HP
65Rank 273 of 288
Melee attack
70Rank 255 of 288
Ranged attack
75Rank 232 of 288
Defense
70Rank 234 of 288
Support
100Rank 16 of 288
Rarity
1Rank 259 of 288
Food
1
Stamina
100Rank 94 of 288
Run speed
400Rank 201 of 288

Work suitability

Higher levels make this Pal faster at the corresponding base task.

Best suited to Kindling at level 1.

Kindling

Level 1

Where can you find Foxparks?

See this Pal’s outdoor habitats, time restrictions and named dungeon sources.

3 encounter areas across 1 map region.

Normal areas: 3

Observed levels: 5–7.

Dungeon encounters

Hillside Cavern

Observed levels: 6–13.

Isolated Island Cavern

Observed levels: 6–13.

How do you breed Foxparks?

Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.

Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.

Foxparks + Foxparks produces Foxparks.

Special recipes using this Pal

Partner Skill

This is the Pal-specific Partner Skill shown in Palworld 1.0.

Huggy Fire

Required gear and use

Harness for holding Foxparks. Activate its Partner Skill to hold Foxparks and attack using it as a flamethrower.

Cooldown: 100s

Duration: 10s

Active Skills learned by level

See the learn level, element, displayed power and cooldown for each active skill this Pal learns.

Lv. 1 · Fire

Ignis Blast

Hurls a ball of fire straight at an enemy.

Power 40 · Cooldown 2s

Lv. 7 · Ground

Bog Blast

Hurls sticky mud at an enemy.

Power 40 · Cooldown 2s

Lv. 15 · Fire

Spirit Fire

Shoots fireballs towards an enemy. The fireballs explode after a short distance, generating smaller fireballs that spread forward.

Power 80 · Cooldown 4s

Lv. 22 · Fire

Flare Arrow

Fires three flaming arrows in succession that home in on an enemy.

Power 120 · Cooldown 8s

Lv. 30 · Fire

Ignis Breath

Shoots flames at an enemy, dealing continuous damage.

Power 160 · Cooldown 8s

Lv. 40 · Dark

Spirit Flame

Fires three balls of malice that relentlessly pursue an enemy.

Power 200 · Cooldown 12s

Lv. 50 · Fire

Fire Ball

Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact.

Power 600 · Cooldown 30s

Lv. 70 · Dragon

Dragon Meteor

Summons numerous small meteorites and launches them at an enemy.

Power 600 · Cooldown 30s

What does Foxparks drop?

Normal, boss and Predator Pal drop tables are shown separately.

Normal Pal drops

Leather
Level
Standard
Chance
100%
Quantity
1

Boss drops

Base form and Dex variants

Dex suffix forms are separate variants, not level-up evolutions.

Related Pals

Related by form family, element or strongest work suitability.

Where does Foxparks rank for combat or base work?

Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.