Pal #195 · Bellanoir

Bellanoir

Without existing, she quietly gazed upon the world. One day, she was seized with a longing to be seen. With unbridled lust for vengeance against reality, thus was born the Eclipsed Siren.

Bellanoir icon from Palworld 1.0
Bellanoir Pal icon
DarkElement

What are Bellanoir’s base strengths?

Compare this species’ base combat, utility and movement values to decide where it fits in your team or base.

HP
120Rank 24 of 288
Melee attack
100Rank 29 of 288
Ranged attack
150Rank 2 of 288
Defense
100Rank 87 of 288
Support
100Rank 16 of 288
Rarity
20Rank 1 of 288
Food
7
Stamina
100Rank 94 of 288
Run speed
600Rank 101 of 288

Work suitability

Higher levels make this Pal faster at the corresponding base task.

Best suited to Handiwork at level 5.

Handiwork

Level 5

Medicine Production

Level 5

Transporting

Level 4

How do you breed Bellanoir?

Use the listed special or ordinary parent pairs, or open the calculator with this Pal selected as the target.

Every breeding pair requires one male and one female Pal. The ♂ and ♀ marks show species-specific gender requirements for special recipes.

Bellanoir + Bellanoir produces Bellanoir.

Parent pairs that produce this Pal

Partner Skill

This is the Pal-specific Partner Skill shown in Palworld 1.0.

Nightmare Iris

Actions

  • Bellanoir's exclusive skill. Disappears suddenly, then reappears while firing a barrage of beams.

Cooldown: 30s

Active Skills learned by level

See the learn level, element, displayed power and cooldown for each active skill this Pal learns.

Lv. 1 · Dark

Dark Cannon

Hurls an energy ball imbued with dark energy at an enemy.

Power 70 · Cooldown 4s

Lv. 7 · Dark

Umbral Surge

Fires high-speed dark orbs in a fan shape, spreading as they travel.

Power 60 · Cooldown 4s

Lv. 15 · Dark

Dark Arrow

Fires off dark energy that homes in on an enemy.

Power 120 · Cooldown 8s

Lv. 22 · Dark

Spirit Flame

Fires three balls of malice that relentlessly pursue an enemy.

Power 200 · Cooldown 12s

Lv. 30 · Dark

Nightmare Ball

Creates a giant ball of darkness and hurls it at an enemy.

Power 300 · Cooldown 16s

Lv. 40 · Dark

Apocalypse

Generates several dark vortexes around the enemy.

Power 400 · Cooldown 20s

Lv. 50 · Dark

Nightmare Ray

Bellanoir's exclusive skill. Disappears suddenly, then reappears while firing a barrage of beams.

Power 600 · Cooldown 30s

Lv. 70 · Dark

Dark Whisp

Fires a menacing ball of dark energy that pursues enemies.

Power 600 · Cooldown 30s

What does Bellanoir drop?

Normal, boss and Predator Pal drop tables are shown separately.

Normal Pal drops

Boss drops

Base form and Dex variants

Dex suffix forms are separate variants, not level-up evolutions.

Related Pals

Related by form family, element or strongest work suitability.

Where does Bellanoir rank for combat or base work?

Compare stat-based combat, work suitability, movement and encounter-level boards; add combat Pals to a team or continue to the base-location planner for workers.