Review Evomon trait effects, quality tiers and talent rank values.
On its first switch-in: raises Atk and SpA by 3 stages.
After defeating a target: raises its Atk and SpA by 5 stages.
Ignores the target's stat stages of Def and SpD.
On its first switch-in, it always moves first for its next two moves.
Damage +18%.
Gains 18% Lifesteal.
Heals 15% of max HP at turn's end while under 50% HP.
Upon defeating a target, restores 2 PP to all of its skills.
Life steal 66% of [Poison] damage dealt to foes.
Life steal 100% of [Burn] damage dealt to foes.
Sturdy: Endures a fatal hit with 1 HP (once per battle).
Takes 70% less damage while at full HP.
The first time an ultimate skill hits it, damage taken is reduced by 50%.
Upon defeat, deals 33% of the attacker's max HP as damage (max 300).
Upon defeat, deals its remaining HP as damage to the attacker.
When defeated: Restores 2 Energy.
When defeated: Inflicts [Confusion] to the attacker for 2 turns.
On its first switch-in: changes the weather to [Rain] for 5 turns.
On its first switch-in: changes the weather to [Snow] for 5 turns.
On its first switch-in: changes the weather to [Thunderstorm] for 5 turns.
On its first switch-in: changes the weather to [Sandstorm] for 5 turns.
On its first switch-in: changes the weather to [Volcanic Eruption] for 5 turns.
During [Rain], Water-type skills gain +40 power.
During [Snow], Ice-type skills gain +40 power.
During [Thunderstorm], Electric-type skills gain +40 power.
During [Sandstorm], Ground-type and Rock-type skills gain +40 power.
During [Volcanic Eruption], Fire-type skills gain +40 power.
Status skills have +1 priority.
Cleanses 1 random debuff on itself at the end of each turn.
Prevents other Evomon's skills or Abilities from lowering its stats.
Transfers its Positive Stat Stages to the next Evomon when switched out.
Transfers Negative Stat Stages from foes to its replacement on switch.
When attacking a target with stat boosts: steal 2 random stat stages.
Applying [Poison] simultaneously inflicts 2 stack of [Psymark].
Recovers 1 Energy at the end of any turn it took no damage.
Gain +2 Atk per Energy lost by foes.
Gain +1 SpA per Energy restored.
When Inflicting [Frostbite], also Inflicts 1 additional stack.
When Inflicting [Bleed], also Inflicts 1 additional stack.
When Inflicting [Poison], also Inflicts 1 additional stack.
When Inflicting [Psymark], also Inflicts 1 additional stack.
Deprecated
On its first switch-in: 2x damage dealt.
After defeating a target, restores 2 Energy.
At the start of each turn: gains +2 Atk for each Evomon on the field with HP below 35%.