BugBug Drain
Deals Special damage to the target with 100% Lifesteal.
Review Evomon skills by element, power, PP, accuracy and descriptions.
BugDeals Special damage to the target with 100% Lifesteal.
BugDeals Special damage to the target, and lowers the target's Atk and SpA by 5 stages.
BugDeals Special damage to the target, and lowers the target's Atk and SpA by 5 stages.
BugDeals Special damage to the target, and lowers the target's Atk and SpA by 5 stages.
BugDeals Physical damage to the target.
BugDeals Special damage to the target with +1 Priority.
BugDeals Physical damage to the target, and removes the target's stat boosts.
BugDeals Special damage to the target, and lowers the target's Atk and SpA by 1 stage.
BugDeals Physical damage to the target, and inflicts <font color='#fcbe00'><b>[Confusion]</b></font>.
BugDeals Physical damage to the target, and inflicts <font color='#fcbe00'><b>[Confusion]</b></font>.
BugDeals Physical damage to the target, and inflicts <font color='#fcbe00'><b>[Confusion]</b></font>.
BugDeals Special damage to the target, and inflicts 5 stacks of <font color='#fcbe00'><b>[Poison]</b></font>.
BugDeals Special damage to the target, and inflicts 5 stacks of <font color='#fcbe00'><b>[Poison]</b></font>.
BugDeals Special damage to the target, and inflicts 5 stacks of <font color='#fcbe00'><b>[Poison]</b></font>.
BugDeals Physical damage to the target, and +40 Power against targets with lowered stats.
BugDeals Physical damage to the target.
BugDeals Physical damage to the target with +20 Power per use.
DarkDeals Physical damage to the target; If you have Ultimate Energy, consume 1 to gain +20 Skill Power.
DarkDeals Special damage to the target.
DarkDeals Special damage to the target, and steals 1 Ultimate Energy from the target.
DarkDeals Special damage to all targets.
DarkDeals Physical damage to the target with +1 Priority.
DarkDeals Special damage to the target.
DarkDeals Physical damage to the target, and gain +50 Power if the target has no more than 2 Ultimate Energy.
DarkDeals Physical damage to the target, and gain +75 Power if the target has no more than 2 Ultimate Energy.
DarkDeals Physical damage to the target, and gain +100 Power if the target has no more than 2 Ultimate Energy.
DarkDeals Physical damage to the target, and removes 1 Ultimate Energy from targets with more than 4 Ultimate Energy.
DragonDeals Special damage to the target, and inflicts 2 stacks of <font color='#fcbe00'><b>[Dragonmark]</b></font>.
DragonDeals Physical damage to the target, and inflicts 1 stack of <font color='#fcbe00'><b>[Dragonmark]</b></font>.
DragonDeals Physical damage to the target, plus 15% of target's max HP as bonus damage (capped) against targets below 50% HP.
DragonDeals Physical damage to the target, plus 20% of the target's max HP as bonus damage (capped) .
DragonDeals Physical damage to the target, plus 20% of the target's max HP as bonus damage (capped) .
DragonDeals Physical damage to the target, plus 20% of the target's max HP as bonus damage (capped) .
DragonInflicts 2 stacks of <font color='#fcbe00'><b>[Dragonmark]</b></font> to one target.
DragonDoubles the Power of the next Dragon-type skill.
DragonDeals Physical damage to the target with +20 Power per use.
DragonDeals Special damage to the target.
DragonDeals Physical damage to the target.
ElectricDeals 6x to 10x Power in damage to the target.
ElectricDeals Special damage to all targets.
ElectricDeals Special damage to the target, and gains +10 Power per stack of <font color='#fcbe00'><b>[Paralysis]</b></font> on the target.
ElectricDeals Special damage to the target, and gains +10 Power per stack of <font color='#fcbe00'><b>[Paralysis]</b></font> on the target.
ElectricDeals Special damage to the target, and gains +10 Power per stack of <font color='#fcbe00'><b>[Paralysis]</b></font> on the target.
ElectricInflicts 3 stacks of <font color='#fcbe00'><b>[Paralysis]</b></font> to one target.
ElectricDeals Special damage to the target, and inflicts 1 stack of <font color='#fcbe00'><b>[Paralysis]</b></font>.
ElectricDeals Physical damage to the target.
ElectricDeals Physical damage to the target.
ElectricDeals Special damage to all targets.
ElectricDeals Physical damage to the target, and gains +20 Power per Electric-type skill used.
ElectricDeals Physical damage to the target, and gains +20 Power per Electric-type skill used.
ElectricDeals Physical damage to the target, and gains +20 Power per Electric-type skill used.
ElectricDeals Special damage to the target.
ElectricDeals Physical damage to the target; Removes all status conditions from your Evomon.
ElectricDoubles the Power of the next Electric-type skill.
ElectricDeals Physical damage to the target, and inflicts 1 stack of <font color='#fcbe00'><b>[Paralysis]</b></font>.
ElectricDeals Physical damage to the target, and inflicts 30 fixed damage.
ElectricChanges the weather to <font color='#fcbe00'><b>[Thunderstorm]</b></font>.
ElectricDeals Special damage to the target, and +40 Skill Power against Evomons with <font color='#fcbe00'><b>[Paralysis]</b></font>.
FightingDeals Physical damage to the target, and gains +1 Priority, if this skill is used again on the next turn.
FightingDeals Physical damage to the target.
FightingDeals Physical damage to the target, and gains +5 Power per Atk stage raised on your Evomon.
FightingDeals Physical damage to the target.
FightingDeals Physical damage to the target.
FightingDeals Physical damage to the target.
FightingDeals Physical damage to the target, and gains +10 Power per Def stage raised on the target.
FightingDeals Physical damage to the target; Increases Atk by 1.
FightingDeals Physical damage to the target, and removes the target's stat boosts.
FightingDeals Physical damage to the target; Increases Atk by 1.
FightingDeals Physical damage to the target.
FightingDeals Physical damage to the target with +1 Priority.
FightingDeals Physical damage to the target, with a 10% chance to inflict <font color='#fcbe00'><b>[Fatigue]</b></font>.
FightingDeals Physical damage to the target, with a 10% chance to inflict <font color='#fcbe00'><b>[Fatigue]</b></font>.
FightingDeals Physical damage to the target, with a 10% chance to inflict <font color='#fcbe00'><b>[Fatigue]</b></font>.
FireDeals Special damage to the target, and gains +50% Crit for 2 turns.
FireDeals Special damage to the target, and gains +50% Crit for 2 turns.
FireDeals Special damage to the target, and gains +50% Crit for 2 turns.
FireInflicts 5 stacks of <font color='#fcbe00'><b>[Burn]</b></font> to one target.
FireDeals Special damage to the target.
FireDoubles the target's existing <font color='#fcbe00'><b>[Burn]</b></font> stacks.
FireDeals Physical damage to the target, and inflicts 2 stacks of <font color='#fcbe00'><b>[Burn]</b></font>.
FireDeals Physical damage to the target, and inflicts 3 stacks of <font color='#fcbe00'><b>[Burn]</b></font>.
FireDeals Physical damage to the target, and inflicts 4 stacks of <font color='#fcbe00'><b>[Burn]</b></font>.
FireDeals Physical damage to the target.
FireDeals Physical damage to the target.
FireDeals Special damage to the target, and inflicts 2 stacks of <font color='#fcbe00'><b>[Burn]</b></font>.
Fire0
FireDeals Physical damage to the target.
FireDeals Special damage to the target, and gains +5 Skill Power per stack of <font color='#fcbe00'><b>[Burn]</b></font> on the target.
FireDeals Physical damage to the target.
FireDeals Physical damage to the target; Your Evomon immune to status conditions for 2 turns.
FireChanges the weather to <font color='#fcbe00'><b>[Volcanic Eruption]</b></font>.
FireDeals Physical damage to the target; Changes the weather to <font color='#fcbe00'><b>[Sandstorm]</b></font>.
FireDeals Physical damage to the target; Changes the weather to <font color='#fcbe00'><b>[Sandstorm]</b></font>.
FireDeals Physical damage to the target; Changes the weather to <font color='#fcbe00'><b>[Sandstorm]</b></font>.
FireDeals Special damage to the target, and inflicts <font color='#fcbe00'><b>[Fatigue]</b></font> on your Evomon.
FireDeals Physical damage to the target, and inflicts 2 stack of <font color='#fcbe00'><b>[Burn]</b></font>.
FireDeals Special damage to the target, and +40 Power against Evomons with <font color='#fcbe00'><b>[Burn]</b></font>.
FlyingDeals Physical damage to the target, and +35 Power against Evomons with <font color='#fcbe00'><b>[Bleed]</b></font>.
FlyingDeals Physical damage to the target, and +50 Power against Evomons with <font color='#fcbe00'><b>[Bleed]</b></font>.
FlyingDeals Physical damage to the target, and +65 Power against Evomons with <font color='#fcbe00'><b>[Bleed]</b></font>.
FlyingDeals Special damage to the target, and Skill Power scales with the user's Spe advantage.
FlyingDeals Special damage to all targets.
FlyingDeals Physical damage to the target.
FlyingDeals Physical damage to the target.
FlyingDeals Physical damage to the target.
FlyingDeals Physical damage to the target.
FlyingDeals Special damage to the target, and inflicts 1 stack of <font color='#fcbe00'><b>[Bleed]</b></font>.
FlyingDeals Physical damage to the target; Increases Spe by 1.
FlyingDeals Special damage to all targets.
FlyingDeals Physical damage to the target, and inflicts 1 stack of <font color='#fcbe00'><b>[Bleed]</b></font>.
FlyingDeals Physical damage to all targets, and lowers the target's Spe by 1 stage.
FlyingDeals Physical damage to all targets, and lowers the target's Spe by 1 stage.
FlyingDeals Physical damage to all targets, and lowers the target's Spe by 1 stage.
FlyingDeals Physical damage to the target, and removes the target's stat boosts.
FlyingDeals Physical damage to the target, and inflicts 3 stacks of <font color='#fcbe00'><b>[Bleed]</b></font>.
FlyingDeals Physical damage to the target, and doubles the target's existing <font color='#fcbe00'><b>[Bleed]</b></font> stacks.
GrassDeals Special damage to the target, and +40 Power against Evomons with <font color='#fcbe00'><b>[Frostbite]</b></font>.
GrassDeals Special damage to the target, and gains +10 Power per other type skill used.
GrassDeals Special damage to the target with 50% Lifesteal.
GrassDeals Physical damage to the target.
GrassDeals Physical damage to the target, and removes the target's stat boosts.
GrassDeals Physical damage to the target; All skills gain +10 Power for this battle.
GrassDeals Physical damage to the target; All skills gain +15 Power for this battle.
GrassDeals Physical damage to the target; All skills gain +20 Power for this battle.
GrassDeals Special damage to the target, and gains +10 Power per Grass-type skill used.
GrassDeals Special damage to the target, and gains +10 Power per Grass-type skill used.
GrassDeals Special damage to the target, and gains +10 Power per Grass-type skill used.
GrassInflicts <font color='#fcbe00'><b>[Leech]</b></font> to one target.
GrassDeals Special damage to the target with 50% Lifesteal.
GrassRestores 40% of max HP.
GrassDeals Special damage to the target; gains 1 stack of [Growth].
GrassInflicts <font color='#fcbe00'><b>[Sleep]</b></font> to the target, with a 60% chance.
GrassInflicts <font color='#fcbe00'><b>[Sleep]</b></font> to the target, with a 80% chance.
GrassInflicts <font color='#fcbe00'><b>[Sleep]</b></font> to the target, with a 100% chance.
GrassDeals Physical damage to the target; Also deals 25% of the damage dealt to Evomon.
GrassDeals Physical damage to the target with +1 Priority.
GrassDeals Special damage to the target.
GrassDeals Special damage to the target with 50% Lifesteal.
GrassDeals Physical damage to the target.
GroundDeals Physical damage to the target.
GroundDeals Physical damage to the target, and lowers the target's Def by 1 stage.
GroundDeals Physical damage to the target; Ground-type skills gain +20 Power for this battle.
GroundDeals Physical damage to the target; Ground-type skills gain +30 Power for this battle.
GroundDeals Physical damage to the target; Ground-type skills gain +40 Power for this battle.
GroundYour Evomon digs underground, evading most moves, and strikes next turn.
GroundYour Evomon digs underground, evading most moves, and strikes next turn.
GroundYour Evomon digs underground, evading most moves, and strikes next turn.
GroundDeals Physical damage to the target with +1 Priority.
GroundDeals Physical damage to the target with +1 Priority.
GroundDeals Physical damage to the target with +1 Priority.
GroundDoubles the Skill Power of the next Ground-type skill.
GroundDeals Special damage to all targets.
GroundDeals Special damage to the target, and lowers the target's Spe by 1 stage.
GroundDeals Physical damage to the target.
GroundDeals Special damage to the target.
GroundDeals Physical damage to the target, and lowers the target's Def by 2 stages each turn for 3 turns.
GroundDeals Physical damage to the target, and gains +10 Skill Power per Def stage lowered on the target.
GroundDeals Special damage to all targets, and lowers the target's Def and SpD by 1 stage.
GroundDeals Special damage to all targets, and lowers the target's Def and SpD by 1 stage.
GroundDeals Special damage to all targets, and lowers the target's Def and SpD by 1 stage.
GroundDeals Special damage to all targets.
GroundDeals Physical damage to the target, and lowers your Evomon's Def and SpD by 2 stages.
IceDeals Physical damage to the target, and gains +15 Power per stack of <font color='#fcbe00'><b>[Frostbite]</b></font> on the target.
IceDeals Physical damage to the target, and gains +15 Power per stack of <font color='#fcbe00'><b>[Frostbite]</b></font> on the target.
IceDeals Physical damage to the target, and gains +15 Power per stack of <font color='#fcbe00'><b>[Frostbite]</b></font> on the target.
IceDeals Physical damage to the target, and gains +20 Power per stack of <font color='#fcbe00'><b>[Frostbite]</b></font> on the target.
IceInflicts 4 stacks of <font color='#fcbe00'><b>[Frostbite]</b></font> to one target.
IceDeals Special damage to the target, and inflicts 1 stack of <font color='#fcbe00'><b>[Frostbite]</b></font>.
IceInflicts <font color='#fcbe00'><b>[Freeze]</b></font> to one target, with a 25% chance.
IceDoubles the Power of the next Ice-type skill.
IceDeals Special damage to all targets, and inflicts 1 stack of <font color='#fcbe00'><b>[Frostbite]</b></font>.
IceDeals Special damage to all targets, and inflicts 1 stack of <font color='#fcbe00'><b>[Frostbite]</b></font>.
IceDeals Special damage to all targets, and inflicts 1 stack of <font color='#fcbe00'><b>[Frostbite]</b></font>.
IceDeals Special damage to all targets.
IceDeals Special damage to all targets, and inflicts 1 stack of <font color='#fcbe00'><b>[Frostbite]</b></font>.
IceDeals Special damage to the target.
IceDeals Special damage to the target, and +40 Power against Evomons with <font color='#fcbe00'><b>[Frostbite]</b></font>.
IceDeals Physical damage to the target, and +100 Power against Evomons with <font color='#fcbe00'><b>[Freeze]</b></font>.
IceDeals Physical damage to the target; Removes all status conditions from your Evomon.
IceDeals Physical damage to the target.
IceDeals Special damage to the target, and inflicts 1 stack of <font color='#fcbe00'><b>[Frostbite]</b></font>.
IceDeals Special damage to the target, and removes the target's stat boosts.
IceDeals Physical damage to the target, and gains +20 Power per Ice-type skill used.
IceChanges the weather to <font color='#fcbe00'><b>[Snow]</b></font>.
IceDeals Physical damage to the target, and inflicts <font color='#fcbe00'><b>[Freeze]</b></font>.
IceDeals Physical damage to the target, and inflicts <font color='#fcbe00'><b>[Freeze]</b></font>.
IceDeals Physical damage to the target, and inflicts <font color='#fcbe00'><b>[Freeze]</b></font>.
LightDeals Special damage to the target; Your Evomon gains 1 stack of <font color='#fcbe00'><b>[Sun's Grace]</b></font>.
LightDeals Special damage to the target.
LightDeals Special damage to the target; If your Evomon has a stack of <font color='#fcbe00'><b>[Sun's Grace]</b></font>, restores 1 Ultimate Energy.
LightDeals Special damage to the target; Your Evomon immune to status conditions for 2 turns.
LightInflicts 4 stacks of <font color='#fcbe00'><b>[Sun's Grace]</b></font> to one target.
LightDeals Special damage to the target; If your Evomon has 4 or less Ultimate Energy, restores 1 Ultimate Energy.
LightDeals Physical damage to the target.
LightDeals Special damage to the target; Light-type skills gain +10 Skill Power for this battle; Restores 1 Ultimate Energy per turn for 2 turns.
LightDeals Special damage to the target; Light-type skills gain +20 Power for this battle; Restores 1 Ultimate Energy per turn for 2 turns.
LightDeals Special damage to the target; Light-type skills gain +30 Power for this battle; Restores 1 Ultimate Energy per turn for 2 turns.
NormalIncreases SpA by 6 and Spe by 1.
NormalDeals Physical damage to the target.
NormalIncreases all stats by 2.
NormalIncreases all stats by 3.
NormalIncreases all stats by 4.
NormalIncreases Atk by 5 and Def by 5.
NormalReduces damage taken by 100 this turn.
NormalGains +50 fixed damage for 2 turns.
NormalIncreases Atk and SpA by 8.
NormalDeals Physical damage to the target, and gains +1 Priority, if this skill is used again on the next turn.
NormalInflicts <font color='#fcbe00'><b>[Confusion]</b></font> to one target, with a 25% chance.
NormalIncreases Crit Rate by 20% for the rest of the battle.
NormalLowers the target's SpD by 5.
NormalForces the target to repeat its last used skill on its next turn.
NormalRestores 20% of max HP and 1 Ultimate Energy.
NormalRestores 1 Ultimate Energy at the end of each turn for 3 turns.
NormalLowers the target's Def by 5.
NormalPriority -6; When hit, counterattacks for 1.75 times the damage received.
NormalIncreases Atk by 6 and Spe by 1.
NormalIncreases SpA by 5.
NormalIncreases SpA by 8.
NormalDeals Special damage to one target.
NormalRemoves all stat debuffs and status conditions from your Evomon.
NormalDeals Special damage to the target, and inflicts 25 fixed damage.
NormalDeals Physical damage to one target.
NormalDeals Physical damage to one target.
NormalIncreases Atk by 5.
NormalIncreases Atk by 8.
NormalIncreases Atk and SpA by 8, but lowers Def and SpD by 4.
NormalRestores 2 Ultimate Energy.
NormalLowers the target's Atk by 5.
NormalLowers the target's Def and SpD by 8.
NormalInverts all of the target's stat changes.
NormalIncreases Def and SpD by 5.
NormalIncreases Def by 8.
NormalIncreases Acc by 2.
NormalDeals Physical damage to one target.
NormalIncreases SpD by 8.
NormalDeals Physical damage to one target.
NormalGrants +1 Priority and becomes immune to damage this turn.
NormalDeals Physical damage to the target with +1 Priority.
NormalIncreases Atk and SpA by 5.
NormalDeals Physical damage to one target.
NormalDeals Physical damage to the target, and removes the target's stat boosts.
NormalRestores 60% of max HP.
NormalRestores 20% of max HP at the end of each turn for 3 turns.
NormalRemoves all stat debuffs from your Evomon.
NormalDeals Physical damage to one target.
NormalDeals Physical damage to one target.
NormalDeals Physical damage to the target; Also deals 100% of the damage dealt to Evomon.
NormalDeals Physical damage to the target; Also deals 100% of the damage dealt to Evomon.
NormalDeals Physical damage to the target; Also deals 100% of the damage dealt to Evomon.
NormalDeals Special damage to the target, and lowers the target's Spe by 1 stage.
NormalLowers the target's Spe by 3.
NormalLowers the target's Acc by 2.
NormalIncreases Spe by 3.
NormalIncreases Def by 5.
NormalGuarantees critical hits for the next 2 turns.
NormalDeals Physical damage to one target.
NormalIncreases SpD by 5.
NormalPrevents the target from using its last used skill on its next turn.
NormalDeals Physical damage to the target, and inflicts 80 fixed damage.
NormalDeals Physical damage to one target.
NormalInflicts 4 stacks of <font color='#fcbe00'><b>[Bleed]</b></font> to one target.
PoisonDeals Special damage to the target, and gains +10 Power per stack of <font color='#fcbe00'><b>[Poison]</b></font> on the target.
PoisonDeals Special damage to the target, and gains +10 Power per stack of <font color='#fcbe00'><b>[Poison]</b></font> on the target.
PoisonDeals Special damage to the target, and gains +10 Power per stack of <font color='#fcbe00'><b>[Poison]</b></font> on the target.
PoisonDeals Special damage to the target, and +40 Power against Evomons with <font color='#fcbe00'><b>[Poison]</b></font>.
PoisonInflicts 5 stacks of <font color='#fcbe00'><b>[Poison]</b></font> to one target.
PoisonDeals Physical damage to the target, and inflicts 2 stacks of <font color='#fcbe00'><b>[Poison]</b></font>.
PoisonDeals Physical damage to all targets.
PoisonDeals Physical damage to the target.
PoisonDeals Physical damage to the target.
PoisonDeals Physical damage to the target, and doubles the target's existing <font color='#fcbe00'><b>[Poison]</b></font> stacks.
PoisonDeals Physical damage to the target, and doubles the target's existing <font color='#fcbe00'><b>[Poison]</b></font> stacks.
PoisonDeals Physical damage to the target, and doubles the target's existing <font color='#fcbe00'><b>[Poison]</b></font> stacks.
PoisonDeals Physical damage to the target.
PoisonDeals Physical damage to the target, and gains +5 Skill Power per stack of <font color='#fcbe00'><b>[Poison]</b></font> on the target.
PoisonDeals Special damage to the target, and inflicts 3 stacks of <font color='#fcbe00'><b>[Poison]</b></font>.
PsychicInflicts 3 stacks of <font color='#fcbe00'><b>[Psymark]</b></font> to one target.
PsychicDeals Special damage to the target, and gains +10 Power per stack of <font color='#fcbe00'><b>[Psymark]</b></font> on the target.
PsychicDeals Special damage to the target, and gains +10 Power per stack of <font color='#fcbe00'><b>[Psymark]</b></font> on the target.
PsychicDeals Special damage to the target, and gains +10 Power per stack of <font color='#fcbe00'><b>[Psymark]</b></font> on the target.
PsychicDeals Special damage to the target.
PsychicInflicts 5 stacks of <font color='#fcbe00'><b>[Psymark]</b></font> to one target.
PsychicDeals Special damage to the target, and inflicts 1 stack of <font color='#fcbe00'><b>[Psymark]</b></font>.
PsychicDeals Special damage to the target.
PsychicDeals Special damage to the target, and +40 Power against Evomons with <font color='#fcbe00'><b>[Psymark]</b></font>.
PsychicDeals Physical damage to the target, and gains +10 Power per Atk stage raised on the target.
PsychicDeals Physical damage to the target, and lowers your Evomon's Def and SpD by 3 stages.
PsychicDeals Physical damage to the target, and lowers your Evomon's Def and SpD by 3 stages.
PsychicDeals Physical damage to the target, and lowers your Evomon's Def and SpD by 3 stages.
PsychicDeals Physical damage to the target.
PsychicDeals Special damage to the target, and removes the target's stat boosts.
PsychicDeals Special damage to the target, and inflicts 2 stacks of <font color='#fcbe00'><b>[Psymark]</b></font>.
RockDeals Physical damage to the target, and Skill Power scales with the user's Def advantage.
RockDeals Physical damage to the target.
RockDeals Physical damage to all targets.
RockDeals Special damage to the target; Increases Def and SpD by 1.
RockDeals Special damage to the target, and Power scales with the user's SpD advantage.
RockDeals Special damage to the target, and Power scales with the user's SpD advantage.
RockDeals Special damage to the target, and Power scales with the user's SpD advantage.
RockDeals Special damage to all targets.
RockDeals Special damage to the target.
RockDeals Special damage to the target; Removes all status conditions from your Evomon.
RockDeals Special damage to the target; Increases SpD by 1.
RockDeals Physical damage to the target.
RockDeals Physical damage to the target.
RockDeals Physical damage to the target.
RockDeals 3x to 5x Power in damage to the target.
RockChanges the weather to <font color='#fcbe00'><b>[Sandstorm]</b></font>.
RockDeals Physical damage to the target.
RockDeals Physical damage to the target, and inflicts <font color='#fcbe00'><b>[Fatigue]</b></font> on your Evomon.
SteelDeals Physical damage to the target.
SteelDeals Physical damage to the target.
SteelDeals Physical damage to the target.
SteelDeals Physical damage to the target, and lowers the target's Spe by 1 stage.
SteelDeals Spe cial damage to the target, and inflicts 60 fixed damage.
SteelDeals Special damage to the target, and inflicts 180 fixed damage.
SteelDeals Special damage to the target, and inflicts 300 fixed damage.
SteelDeals Special damage to the target, and permanently increases its damage by 30 for this battle.
SteelDeals Physical damage to the target, and inflicts 50 fixed damage.
SteelDeals Special damage to the target; Steel-type skills gain +10 Skill Power for this battle.
SteelDeals Physical damage to the target; Guarantees critical hits for the next 2 turns.
SteelDeals Physical damage to the target; Guarantees critical hits for the next 2 turns.
SteelDeals Physical damage to the target; Guarantees critical hits for the next 2 turns.
SteelDeals Special damage to the target; For each Steel-type skill used previously, this attack's damage is increased by 20.
WaterRestores 60% of max HP, and removes all stat debuffs from your Evomon.
WaterRestores 80% of max HP, and removes all stat debuffs from your Evomon.
WaterRestores 100% of max HP, and removes all stat debuffs from your Evomon.
WaterDeals Special damage to the target; Also deals 25% of the damage dealt to Evomon.
WaterDeals Physical damage to the target.
WaterDeals Physical damage to the target, and removes all stat debuffs from your Evomon.
WaterGains 1 stack of <font color='#fcbe00'><b>[Soak]</b></font>.
WaterDeals Special damage to the target.
WaterGains 2 stacks of <font color='#fcbe00'><b>[Soak]</b></font>.
WaterDeals Physical damage to the target, and lowers the target's Spe by 1 stage.
WaterChanges the weather to <font color='#fcbe00'><b>[Rain]</b></font>.
WaterDeals Special damage to the target with a guaranteed critical hit.
WaterDeals Special damage to the target with a guaranteed critical hit.
WaterDeals Special damage to the target with a guaranteed critical hit.
WaterIncreases Atk and SpA by 3, Spe by 2, and Def and SpD by 1.
WaterIncreases Atk and SpA by 4, Spe by 3, and Def and SpD by 2.
WaterIncreases Atk and SpA by 5, Spe by 4, and Def and SpD by 3.
WaterDeals Special damage to the target. Gains 1 stack of <font color='#fcbe00'><b>[Soak]</b></font>.
WaterIf <font color='#fcbe00'><b>[Soak]</b></font>, Skill Power +40.
WaterDeals Special damage to the target.
WaterDeals Special damage to the target, and gains +15 Power per Water-type skill used.
WaterDeals Physical damage to the target.
WaterDeals Physical damage to the target, and 50% chance to inflicts 50 fixed damage.