Palworld 1.0 Capture Rate

Capture Rate Calculator

Enter the target’s level, remaining HP and statuses, then choose the sphere and world rate to see the base probability for this throw.

Enter the current situation

What is the chance this sphere catches the target?

Lower HP and a higher sphere capture level usually improve the chance. Multiple active effects such as poison, burn and sleep add together under the game rule.

Active target statuses
Lamball42.6%Base probability for this throw
Effective target level
5
Sphere level
7
Capture level difference
3.0
Status multiplier
×1.00
Species modifier
×1.50
World multiplier
×1.00

How to use the result

Lower HP first

Reducing the target from full HP improves the curve; enter its current HP percentage.

Use a stronger sphere

The calculator uses each sphere’s current 1.0 capture level rather than treating its name as a fixed percentage.

Statuses can stack

The game adds every active target-status bonus before applying species and world modifiers.

This is a single-throw base chance

Shake checks, first-failure protection and critical capture are separate later checks and are not added twice to this percentage.