Evomon Raid Dungeon

Clear Guide

  1. Raid is much harder than regular dungeons. Enemy levels and HP are high, the main types are Grass-type, Fighting-type, Ground-type, Ice-type, and the main attack elements lean toward Grass-type, Ice-type, Fighting-type. Build your core damage around Fighting-type / Fire-type / Flying-type.
  2. Do not chip every enemy evenly. Focus Tinkore, Astraknight, Starmuse first, because high-HP or status-heavy targets become harder to manage the longer they stay alive.
  3. Raid rewards sustained damage, tanking, and turn management. Most incoming damage is physical, so use a frontliner with solid HP and Def. A single burst turn is not reliable enough by itself.
Check this dungeon in Team Builder

Rewards and Enemy Formations