Player Level 60 EXP Dungeon

Clear Guide

  1. Use this stage as a stable EXP farm. The enemies are mostly Fire-type, Poison-type, Psychic-type, Rock-type, so keep your team close to player level 60 and bring Water-type / Ground-type / Rock-type attackers first.
  2. Do not spread damage evenly. Focus Starmuse, Empixy, Lavarock early so the enemies that stall turns or deal the most damage are removed first.
  3. If the run feels slow, add a reliable frontliner or a control option. Both physical and special damage show up, so avoid building only one defensive side.
Check this dungeon in Team Builder

Rewards and Enemy Formations